Snake

Score 0
High Score 0
Length 1
🔄 Wrap Mode Snake passes through walls and appears on the opposite side

Snake

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How to Play Snake

Snake is one of the most enduring and instantly recognisable arcade games ever created. The concept is deceptively simple: you control a snake moving around a grid, eating food to grow longer, while avoiding collisions with the walls and your own tail. As the snake grows, the challenge increases exponentially — what starts as an easy game of navigation quickly becomes a test of spatial planning, reflexes, and patience.

Wall Modes

Snake offers two different wall behaviors to suit your play style:

  • 🧱 Classic (Wall Death): The traditional Snake experience. Hitting a wall ends the game instantly. Requires careful planning and spatial awareness.
  • 🔄 Wrap (Pass Through): A more forgiving mode. When the snake hits a wall, it wraps around and appears on the opposite side. Creates interesting strategic possibilities and is great for casual play.

Controls

On desktop, use the arrow keys or W A S D keys to change the snake's direction. The snake moves continuously — you are redirecting it, not stopping it. On mobile and tablet, use the on-screen directional pad below the game board, or swipe in any direction on the canvas itself. The game also supports pausing with the P key or the Pause button at any time.

Scoring System

Each piece of food your snake eats earns you 10 points on Normal speed. On Fast speed, each food item earns 15 points to reward the higher difficulty. On Slow speed, each item earns 7 points. Your current score is shown above the board and updates in real time. Your all-time high score is saved automatically in your browser and displayed alongside your current score — it will still be there the next time you visit.

Speed Levels

MIA Games Snake offers three speed settings that change how many milliseconds pass between each movement step:

  • Slow (🐢): 200ms per step — ideal for learning the game or playing casually. Worth 7 points per food.
  • Normal (🚶): 130ms per step — the classic Snake experience, balanced between challenge and control. Worth 10 points per food.
  • Fast (⚡): 75ms per step — for experienced players who want a serious challenge. Worth 15 points per food.

Tips to Beat Your High Score

  • Plan your path, not just your next move. Beginners focus on getting to the food; high scorers think about where their tail will be after eating it.
  • Hug the walls early on. Keeping your snake along the perimeter of the board leaves the centre open and gives you more room to manoeuvre as your tail grows.
  • Never corner yourself. The most common way to lose is cutting off your own escape route. Always leave yourself at least one open direction.
  • Snake coiling technique. Advanced players guide their snake in large spirals that gradually fill the board, ensuring the tail never blocks the head.
  • Use Slow mode to learn. Muscle memory for spatial planning develops faster on Slow, then transfers directly to Normal and Fast speeds.

The History of Snake

Snake's origins trace back to a 1976 arcade game called Blockade, developed by Gremlin Industries. The concept was later popularised by a 1978 game called Worm on the TRS-80 home computer. However, the version most people remember was pre-installed on Nokia mobile phones starting with the Nokia 6110 in 1997, programmed by Taneli Armanto. That version reached an estimated 350 million devices worldwide by the mid-2000s, making Snake arguably the most widely played video game in history at that time. The MIA Games version stays true to that classic grid-based feel while adding modern speed controls, high-score tracking, and full mobile touch support.